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David Phoenix - Sci-fi Corridor (Star Citizen Workflow) UE4
David Phoenix - Sci-fi Corridor (Star Citizen Workflow) UE4

ArtStation - Cloud Imperium Games Art Test, Josh Van Zuylen
ArtStation - Cloud Imperium Games Art Test, Josh Van Zuylen

Decal technique from Star Citizen — polycount
Decal technique from Star Citizen — polycount

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans : starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : starcitizen

ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter
ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter

Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)

Decal technique from Star Citizen - Page 5 — polycount
Decal technique from Star Citizen - Page 5 — polycount

Expanding DBuffer Decals — polycount
Expanding DBuffer Decals — polycount

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans : starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : starcitizen

Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to  This Process - Unreal Engine Forums
Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to This Process - Unreal Engine Forums

Decal technique from Star Citizen - Page 5 — polycount
Decal technique from Star Citizen - Page 5 — polycount

Decal technique from Star Citizen - Page 6 — polycount
Decal technique from Star Citizen - Page 6 — polycount

Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)

ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter
ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter

ArtStation - Star Citizen - Materials: Utilitarian Materials, Luan Vetoreti  | Utilitarian, Star citizen, Image
ArtStation - Star Citizen - Materials: Utilitarian Materials, Luan Vetoreti | Utilitarian, Star citizen, Image

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans : starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : starcitizen

ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter
ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter

Decal technique from Star Citizen - Page 6 — polycount
Decal technique from Star Citizen - Page 6 — polycount

ArtStation - Cloud Imperium Games Art Test, Josh Van Zuylen
ArtStation - Cloud Imperium Games Art Test, Josh Van Zuylen

ArtStation - Star Citizen Workflow study, Florian Potier
ArtStation - Star Citizen Workflow study, Florian Potier

ArtStation - Star Citizen...The Starfarer: Material focus, Matthew  Trevelyan Johns
ArtStation - Star Citizen...The Starfarer: Material focus, Matthew Trevelyan Johns

Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)

Pin on scifi corridor
Pin on scifi corridor

Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to  This Process - Unreal Engine Forums
Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to This Process - Unreal Engine Forums

Decal technique from Star Citizen — polycount
Decal technique from Star Citizen — polycount

Decal technique from Star Citizen - Page 4 | Star citizen, Dark matter,  Spacecraft
Decal technique from Star Citizen - Page 4 | Star citizen, Dark matter, Spacecraft

Decal technique from Star Citizen - Page 5 — polycount
Decal technique from Star Citizen - Page 5 — polycount